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CineLight | House of The Dragon

Replicating the established cinematography in a television series shot from:
House of the Dragon - The Heirs of the Dragon (2022) | Director: Miguel Sapochnik, Director of Photography: Fabian Wagner

Lighting and rendering in Unreal Engine 5, with my Metahuman actress. Minimal editing for compositing and integration the 3D render of the character into the actual film frame.

Replicating the established cinematography in a TV series shot, reference frame at bottom left. Digital character integrated into the original backplate from the series. Also using some part of the costume from the original.

Replicating the established cinematography in a TV series shot, reference frame at bottom left. Digital character integrated into the original backplate from the series. Also using some part of the costume from the original.

Lighting Setup in Unreal Engine. Also not depicted here due to a viewport bug but quite a few material changes(makeup, hair etc.) were needed to give my Metahuman actress the makeover she needed to match the features of the live action actress/character.

Lighting Setup in Unreal Engine. Also not depicted here due to a viewport bug but quite a few material changes(makeup, hair etc.) were needed to give my Metahuman actress the makeover she needed to match the features of the live action actress/character.