Replicating the established cinematography in a series shot from:
The Prestige (2006) | Director: Christopher Nolan, Cinematographer: Wally Pfister
Lighting and rendering in Unreal Engine 5 Lumen GI and the new experimental feature MegaLights which lets you add a huge number of shadow casting lights(over 200 in this case in Blueprint prefabs). Custom Metahuman actress posed, placed and simple keyframe animated in the scene created using free Marketplace/Megascan and custom modeled assets. Nuke compositing for bloom, stylized fixture glows, defocus and color correction. Initial color grading is done in UE5.
Small 2 shot cinematics along the same lines as the original movie reference. Render in UE5, compositing in Nuke.